My original plan for this game was to have it done by Valentine's Day--which obviously didn't happen as I'm not even halfway through it.
In designing this game, I'm coming to having many conflicting feelings about it. I definitely want to finish it and release it to the world, but at the same time part of me feels that it's too loaded with my own personal feelings. The whole premise of the game is based around my outlook on romantic relationships and I fear I'm being too open (despite the style and aesthetic being fairly surreal/bizarre).
On the other hand, it's the first game project so far that I feel I can continue to work on and fully finish. Hopefully before going to GDC.