Storyteling // design // animation

I'm finally at the stage where I've nailed down the art style for this game. The nice thing about it is that it saves me some time as a lot of it is cutting/pasting textures and changing their brightness and contrast.

I've also decided to take out the day counter I implemented previously into the game and just stick to specific dates. I cut out a bunch of content that was really just extra narrative (that way I can get most of this game done by the deadline I've set for myself).

Hopefully I can meet the deadline!! (Which is ~1 month from now)